The Unity extension for Visual Studio Code depends on the Visual Studio Editor Unity Package. When that’s done, you need to switch to Unity to continue. Visual Studio Code will automatically install all the extensions the Unity extension depends on, including C# Dev Kit and C# extensions. Then just install the Unity extension for Visual Studio Code. Just press F5 to attach the debugger to your game running in the Unity Editor or use the new “Attach Unity Debugger” command to see a list of Unity Editors and Unity Players that you can debug.Īfter that, just put a breakpoint in your code and run your game in Unity! Getting Started with the Unity extensionįirst, you’ll need at least Unity 2021. The extension makes it easy to debug your Unity games, either running in the Unity Editor or standalone, while running on all the platforms that Unity support. The extension also includes the Unity Roslyn Analyzers project, giving you custom suggestions and code fixes tailored to Unity. Along with the IntelliCode for C# Dev Kit extension, you get AI-assisted features such as whole-line completions and starred suggestions as you type. What is the Unity extension? Code Editing powered by RoslynĬ# editing is backed by the newly updated open-source C# Extension, giving you powerful IntelliSense code-completion. C# Dev Kit and the Unity extension borrow some familiar features from Visual Studio and Visual Studio Tools for Unity to enhance your productivity, making your Unity development delightful with C# in Visual Studio Code, regardless of the platform you target desktop, mobile, or consoles, and everything in between. With this extension, Visual Studio Code becomes a great companion application to Unity where you can write and debug your Unity games. Update dependencies section of the adle or build.Install Unity extension for Visual Studio Code The adle exists in generated Gradle project when you enable the Export Project property on the Player window and Build the project. The adle is genereted when you enable the Custom Gradle Template property on the Player window. Therefore, by default, Helpshift SDK cannot add the dependencies by itself. Unity's in-built gradle build support and exporting to android studio does not support per plugin gradle script. Resolve dependency when using custom Gradle template or Export Project To know more about the Unity Jar Resolver, refer to: Unity Jar Resolver.In the Open Unity project, navigate to Assets dropdown menu and choose Play services resolver > Android Resolve.Following are the steps to resolve dependencies manually: By default, the Unity jar resolver auto-resolves all the required dependencies.You can enable or disable the settings using Assets > Play Services Resolver > Android Resolver > Settings If the Unity Jar resolver wants to enable Android Auto-resolution, click the Enable button, to resolve all the dependencies automatically on changing any dependency file.If you are not able to import Unity Jar Resolver packaged with Helpshift plugin due to any reason, you can use any version of Unity Jar Resolver as per your needs. Use Unity Jar Resolver plugin to download and integrate android library dependencies. Resolve dependency when using Unity's Internal or Unity's internal Gradle build system You can get these libraries in one of the following ways depending on the build process that you use. Helpshift SDK depends on android support libraries. Resolve Android Support library requirements In the Import Unity Package window, click Import.From the unzipped SDK, select helpshift-plugin-unity-version.unitypackage file to import the Helpshift SDK.In the Open Unity project, navigate to Assets drop-down menu and select the Import Package > Custom Package.If you have integrated Helpshift SDK previously, delete the existing Assets/Helpshift folder from your unity project.Following are the steps to import the helpshift-plugin-unity-version.unitypackage into your Unity game:.unitypackage which you can import through the Unity package import procedure. Helpshift Unity SDK appears as a standard. However, if you are currently using Unity SDK 4.x and need more details, click here. We recommend you to upgrade to the latest SDK as mentioned above.
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